HELLO, WORLD! ✦

I’m Cameron
Redmore.

A developer bridging robust software engineering and the emerging world of artificial intelligence.

Scroll the desk
CMZI / DEVIDENTITY CARD
C

Hello, I’m

Cameron
Redmore

I love solving awkward problems and building systems that last. My sweet spot is where low-level logic meets playful, expressive web experiences.

ROLE
Developer
FOCUS
Software + AI
STATUS
Building
“First, solve the problem.
Then, write the code.”— John Johnson
PROJECT
FILES
2026

SELECTED PROJECTS

Things I’ve
made.

Three small worlds, filed here for safekeeping.

Scroll to turn the pages ↓
FILE 01
01

Arcade · Web games · Retro

CamCade

Classic game recreations, each rebuilt for the modern browser and given one unexpected twist.

  • Browser-first
  • Free to play
  • Fresh mechanics
Insert coin ↗
FILE 02
02

Vue 3 · PostgreSQL

Guhverse

A strange little universe for summoning, breeding and trading procedurally generated blob creatures.

  • Deterministic SVGs
  • Multiplayer flows
Enter the void ↗
FILE 03
03
NEW

Party game · Emoji · Trivia

Emoji Charades

A quick, simple charades game where each clue is told entirely through emoji. Pick a category, read the symbols and make your guess.

  • Varied categories
  • Instant to play
  • Fun for everyone
Guess the emoji ↗
FILE 04
04
REMASTERED

Word puzzle · Daily · Leaderboards

SlideWords

Slide letters around the grid to uncover words, then compete on the daily leaderboard to solve every grid in the fewest moves.

  • Daily puzzles
  • Fewest-move scoring
  • Global leaderboards
Slide into today’s grid ↗
CMZI / ARCHIVE

Project
files

Selected work
2024—2026

Scroll to open →
01

Web development

  • JavaScript
  • HTML5
  • CSS3
  • React
  • Vue
  • Angular
02

Systems & software

  • Java
  • C#
  • C
  • C++
  • Lua
  • Shell
03

Tools & concepts

  • Git
  • OOP
  • Data structures

A mixed toolbox

From pixels
to pointers.

My toolkit spans low-level systems programming, expressive interfaces, and the concepts that hold them together.

LARGE LANGUAGE MODELS

Build faster.
Build better.

I’m interested in LLMs as practical collaborators: tools that shorten the distance between an idea and something real.

They help me explore, prototype and test more ground—while good engineering judgement stays firmly in the loop.

And I’m just as curious about what’s underneath: tokens, attention, context, inference and the systems that make it all run.

01 / 03 · KEEP SCROLLING
PAIR MODEIDEA → SHIP
PROTOTYPE
REVIEW
REFINE
UNDER THE HOODATTENTION
token
CONTEXT · INFERENCE
CMZI
AI
↗

OFF-DUTY NOTES

Still solving puzzles.
Just different ones.

♫

On repeat

Pop Punk, Punk Rock, Alt. Rock — plus a touch of Techno.

♟

Currently playing

Usually something on Steam with systems to learn and rules to bend.

ONE LAST NOTE

Let’s make something
worth keeping.

Have a tricky idea, an interesting role, or just fancy saying hello? My inbox is open.

Cameron

OFF-DUTY / PUZZLE DRAWER

Three ways to lose track of time.

01

Nonogram

02

Sudoku

537619598686348317266284195879
03

Minesweeper

1⚑▦▦122▦▦1⚑2112⚑11

Tiny grids. Suspiciously large amounts of time.